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ODE bugfix: multiple avatars now supported properly
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@@ -131,7 +131,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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{
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foreach (OdeCharacter chr in _characters)
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{
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d.SpaceCollide2(space, _characters[_characters.Count - 1].capsule_geom, IntPtr.Zero, nearCallback);
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d.SpaceCollide2(space, chr.capsule_geom, IntPtr.Zero, nearCallback);
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}
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}
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@@ -1,6 +1,6 @@
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[Startup]
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gridmode = false
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physics = basicphysics
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physics = OpenDynamicsEngine
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; Prim Storage
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; if you would like to use sqlite uncomment the following line (and
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; comment the NullStorage line)
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