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Fixed a problem where some prims didn't show up when you crossed or teleported into another region.
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@@ -221,6 +221,7 @@ namespace OpenSim.Region.Environment.Scenes
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this._physActor.Flying = isFlying;
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this.newAvatar = true;
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this.childAgent = false;
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this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
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}
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protected void MakeChildAgent()
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@@ -282,6 +283,8 @@ namespace OpenSim.Region.Environment.Scenes
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if (this.childAgent)
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{
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this.childAgent = false;
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//this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
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}
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}
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