Fixed a problem where some prims didn't show up when you crossed or teleported into another region.

This commit is contained in:
MW
2007-08-24 14:32:22 +00:00
parent bbc7b5b847
commit 82e2ec60d5

View File

@@ -221,6 +221,7 @@ namespace OpenSim.Region.Environment.Scenes
this._physActor.Flying = isFlying;
this.newAvatar = true;
this.childAgent = false;
this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
}
protected void MakeChildAgent()
@@ -282,6 +283,8 @@ namespace OpenSim.Region.Environment.Scenes
if (this.childAgent)
{
this.childAgent = false;
//this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
}
}