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only call move target code in SP.HandleAgentUpdate() if we're actually in the process of moving to a position
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@@ -1484,17 +1484,20 @@ namespace OpenSim.Region.Framework.Scenes
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i++;
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}
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// If the user has pressed a key then we want to cancel any move to target.
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if (DCFlagKeyPressed && m_moveToPositionInProgress)
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if (m_moveToPositionInProgress)
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{
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ResetMoveToTarget();
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update_movementflag = true;
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}
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else
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{
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if (HandleMoveToTargetUpdate(
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ref agent_control_v3, bodyRotation, bAllowUpdateMoveToPosition))
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// If the user has pressed a key then we want to cancel any move to target.
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if (DCFlagKeyPressed)
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{
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ResetMoveToTarget();
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update_movementflag = true;
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}
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else
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{
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if (HandleMoveToTargetUpdate(
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ref agent_control_v3, bodyRotation, bAllowUpdateMoveToPosition))
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update_movementflag = true;
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}
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}
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}
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