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*DANGER* *HACKS* on reusing child presences: partA send kills to
viewers, partB keep using same localID (as before)
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@@ -5567,6 +5567,7 @@ namespace OpenSim.Region.Framework.Scenes
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*/
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}
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public void parcelRegionCross()
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{
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if (!ParcelHideThisAvatar || GodLevel >= 200)
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