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Get rid of some of the identical exception catching in Scene.Update().
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@@ -1368,26 +1368,10 @@ namespace OpenSim.Region.Framework.Scenes
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{
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throw;
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}
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catch (AccessViolationException e)
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{
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m_log.ErrorFormat(
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"[REGION]: Failed on region {0} with exception {1}{2}",
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RegionInfo.RegionName, e.Message, e.StackTrace);
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}
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//catch (NullReferenceException e)
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//{
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// m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName);
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//}
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catch (InvalidOperationException e)
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{
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m_log.ErrorFormat(
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"[REGION]: Failed on region {0} with exception {1}{2}",
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RegionInfo.RegionName, e.Message, e.StackTrace);
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[REGION]: Failed on region {0} with exception {1}{2}",
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"[SCENE]: Failed on region {0} with exception {1}{2}",
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RegionInfo.RegionName, e.Message, e.StackTrace);
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}
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