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better NeighbourHandler child agents distances control
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@@ -1944,10 +1944,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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RegionInfo curregion = sp.Scene.RegionInfo;
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int rtmp = region.RegionLocX - (int)Util.RegionToWorldLoc(curregion.RegionLocX) - (int)pos.X;
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if (rtmp < -(viewrange + region.RegionSizeX) || rtmp > viewrange + curregion.RegionSizeX)
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if ( rtmp > viewrange || rtmp < -(viewrange + region.RegionSizeX))
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return;
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rtmp = region.RegionLocY - (int)Util.RegionToWorldLoc(curregion.RegionLocY) - (int)pos.Y;
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if (rtmp < -(viewrange + region.RegionSizeY) || rtmp > viewrange + curregion.RegionSizeY)
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if (rtmp > viewrange || rtmp < -(viewrange + region.RegionSizeY))
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return;
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m_log.DebugFormat("[ENTITY TRANSFER]: Enabling child agent in new neighbour {0}", region.RegionName);
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