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Add method doc to T015_LargeSceneObjects() and slightly clean up formatting.
This test takes a considerable time on SQLite but should remain since it's testing storage and retrieval of a scene object with 31 parts.
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@@ -533,7 +533,10 @@ namespace OpenSim.Data.Tests
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Assert.That(clickaction,Is.EqualTo(p.ClickAction), "Assert.That(clickaction,Is.EqualTo(p.ClickAction))");
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Assert.That(scale,Is.EqualTo(p.Scale), "Assert.That(scale,Is.EqualTo(p.Scale))");
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}
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/// <summary>
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/// Test storage and retrieval of a scene object with a large number of parts.
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/// </summary>
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[Test]
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public void T015_LargeSceneObjects()
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{
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@@ -543,7 +546,7 @@ namespace OpenSim.Data.Tests
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Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>();
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SceneObjectGroup sog = NewSOG("Test SOG", id, region4);
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mydic.Add(sog.RootPart.UUID,sog.RootPart);
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for (int i=0;i<30;i++)
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for (int i = 0; i < 30; i++)
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{
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UUID tmp = UUID.Random();
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SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp);
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@@ -568,7 +571,7 @@ namespace OpenSim.Data.Tests
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SceneObjectGroup retsog = FindSOG("Test SOG", region4);
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SceneObjectPart[] parts = retsog.Parts;
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for (int i=0;i<30;i++)
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for (int i = 0; i < 30; i++)
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{
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SceneObjectPart cursop = mydic[parts[i].UUID];
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Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition), "Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition))");
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