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Fixes terrain editing. Changes ThrottleOutPacketType to task instead of land.
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@@ -1098,7 +1098,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches);
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layerpack.Header.Reliable = true;
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OutPacket(layerpack, ThrottleOutPacketType.Land);
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OutPacket(layerpack, ThrottleOutPacketType.Task);
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}
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catch (Exception e)
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{
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