minor: formatting changes in Scene.PacketHandlers.cs

This commit is contained in:
Justin Clark-Casey (justincc)
2011-11-26 01:52:12 +00:00
parent 46e1bcb6b6
commit 86cc00aaa8

View File

@@ -330,7 +330,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
}
}
public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs)
{
@@ -484,6 +484,7 @@ namespace OpenSim.Region.Framework.Scenes
// can be handled transparently).
InventoryFolderImpl fold = null;
if (LibraryService != null && LibraryService.LibraryRootFolder != null)
{
if ((fold = LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
remoteClient.SendInventoryFolderDetails(
@@ -491,6 +492,7 @@ namespace OpenSim.Region.Framework.Scenes
fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems);
return;
}
}
// We're going to send the reply async, because there may be
// an enormous quantity of packets -- basically the entire inventory!
@@ -585,14 +587,13 @@ namespace OpenSim.Region.Framework.Scenes
}
}
delegate void PurgeFolderDelegate(UUID userID, UUID folder);
/// <summary>
/// This should delete all the items and folders in the given directory.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="folderID"></param>
delegate void PurgeFolderDelegate(UUID userID, UUID folder);
public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID)
{
PurgeFolderDelegate d = PurgeFolderAsync;
@@ -606,7 +607,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
private void PurgeFolderAsync(UUID userID, UUID folderID)
{
InventoryFolderBase folder = new InventoryFolderBase(folderID, userID);