avoid a null ref

This commit is contained in:
UbitUmarov
2016-09-19 19:40:13 +01:00
parent cca01f5cda
commit 874ba6b363

View File

@@ -768,7 +768,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
else
so = m_scene.GetSceneObjectGroup(localId);
if (!so.IsAttachment)
if (so!= null && !so.IsAttachment)
deletes.Add(so);
// if (deletes.Count == 0)