fix comment telling the correct default physics engine

This commit is contained in:
UbitUmarov
2016-10-01 20:26:37 +01:00
parent c7e4b14a26
commit 878fac3fe3

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@@ -293,7 +293,7 @@
;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before.
;; It continues to provide a workable physics implementation. It does not currently support varregions.
;; basicphysics effectively does not model physics at all, making all objects phantom.
;; Default is OpenDynamicsEngine
;; Default is BulletSim
physics = BulletSim
;physics = modified_BulletX
;physics = OpenDynamicsEngine