allow terrain collision events after regular collision check

Signed-off-by: Melanie <melanie@t-data.com>
This commit is contained in:
radams1
2010-02-02 16:20:02 -08:00
committed by Melanie
parent 08721be374
commit 88d0fc3b09

View File

@@ -1921,7 +1921,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (uint localId in startedColliders)
{
if (localId == 0)
return;
continue;
// always running this check because if the user deletes the object it would return a null reference.
if (m_parentGroup == null)
return;
@@ -2057,7 +2057,7 @@ namespace OpenSim.Region.Framework.Scenes
{
// always running this check because if the user deletes the object it would return a null reference.
if (localId == 0)
return;
continue;
if (m_parentGroup == null)
return;
@@ -2189,7 +2189,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (uint localId in endedColliders)
{
if (localId == 0)
return;
continue;
// always running this check because if the user deletes the object it would return a null reference.
if (m_parentGroup == null)