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Prevent IMs being sent to prims when avies decline inventory offers from them.
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@@ -434,16 +434,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
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scene.SendInventoryUpdate(client, trashFolder, true, true);
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}
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ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID));
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if (im.dialog == (byte)InstantMessageDialog.InventoryDeclined)
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{
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ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID));
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if (user != null) // Local
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{
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user.ControllingClient.SendInstantMessage(im);
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}
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else
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{
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if (m_TransferModule != null)
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m_TransferModule.SendInstantMessage(im, delegate(bool success) {});
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if (user != null) // Local
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{
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user.ControllingClient.SendInstantMessage(im);
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}
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else
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{
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if (m_TransferModule != null)
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m_TransferModule.SendInstantMessage(im, delegate(bool success) { });
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}
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}
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}
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}
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