mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
* Added osTerrainGetHeight(int x, int y) to LSL commands
This commit is contained in:
@@ -2876,6 +2876,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||
//
|
||||
// OpenSim functions
|
||||
//
|
||||
public int osTerrainSetHeight(int x, int y, double val)
|
||||
{
|
||||
World.Terrain.Set(x, y, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
public double osTerrainGetHeight(int x, int y)
|
||||
{
|
||||
return World.Terrain.GetHeight(x, y);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
|
||||
@@ -1121,6 +1121,21 @@ namespace OpenSim.Region.Terrain
|
||||
heightmap.seed = val;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a particular heightmap point to a specified value
|
||||
/// </summary>
|
||||
/// <param name="x">X Coordinate</param>
|
||||
/// <param name="y">Y Coordinate</param>
|
||||
/// <param name="val">Value</param>
|
||||
public void Set(int x, int y, double val)
|
||||
{
|
||||
lock (heightmap)
|
||||
{
|
||||
heightmap.Set(x, y, val);
|
||||
}
|
||||
tainted++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raises land in a sphere around the specified coordinates
|
||||
/// </summary>
|
||||
|
||||
@@ -1115,6 +1115,7 @@
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Files>
|
||||
|
||||
Reference in New Issue
Block a user