* Added osTerrainSetHeight(int x, int y, double val) to LSL commands

* Added osTerrainGetHeight(int x, int y) to LSL commands
This commit is contained in:
Adam Frisby
2007-12-27 05:20:03 +00:00
parent 87d55443d3
commit 8b6dd623bd
3 changed files with 27 additions and 0 deletions

View File

@@ -1121,6 +1121,21 @@ namespace OpenSim.Region.Terrain
heightmap.seed = val;
}
/// <summary>
/// Sets a particular heightmap point to a specified value
/// </summary>
/// <param name="x">X Coordinate</param>
/// <param name="y">Y Coordinate</param>
/// <param name="val">Value</param>
public void Set(int x, int y, double val)
{
lock (heightmap)
{
heightmap.Set(x, y, val);
}
tainted++;
}
/// <summary>
/// Raises land in a sphere around the specified coordinates
/// </summary>