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adding the 'wearble' case for llGetLocalPos.
Still not working cause the offsets are not updated (always <0,0,0>)
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected IScriptEngine m_ScriptEngine;
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protected SceneObjectPart m_host;
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protected uint m_localID;
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@@ -2136,6 +2136,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Vector llGetLocalPos()
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{
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m_host.AddScriptLPS(1);
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if (m_host.IsAttachment == true) {
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//m_log.DebugFormat("[localpos]: {0}) {1} {2}",m_host.OffsetPosition.X,m_host.OffsetPosition.Y,m_host.OffsetPosition.Z);
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return new LSL_Vector(m_host.OffsetPosition.X,
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m_host.OffsetPosition.Y,
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m_host.OffsetPosition.Z);
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}
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if (m_host.ParentID != 0)
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{
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return new LSL_Vector(m_host.OffsetPosition.X,
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