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mantis 7942: allow llTriggerSound on HUDs to send sounds to all.
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@@ -187,6 +187,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
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if (!ssp.ParcelAllowThisAvatarSounds)
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return;
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/* mantis 7942: coment out to allow trigger in HUDs to send sounds to all
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if (grp.HasPrivateAttachmentPoint)
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{
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ssp.ControllingClient.SendTriggeredSound(soundId, ownerID,
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@@ -194,6 +195,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
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(float)gain);
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return;
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}
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*/
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}
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}
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