* Changed a number of field names to ccc (public members shouldn't be called m_)

This commit is contained in:
lbsa71
2008-07-26 21:22:15 +00:00
parent c12d4d21e3
commit 8e869b2fff
8 changed files with 70 additions and 70 deletions

View File

@@ -2554,7 +2554,7 @@ namespace OpenSim.Region.ScriptEngine.Common
m_host.AddScriptLPS(1);
if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar)
{
// When attached, certain permissions are implicit if requested from owner
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS |

View File

@@ -2432,7 +2432,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar)
{
// When attached, certain permissions are implicit if requested from owner
int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |

View File

@@ -468,7 +468,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
LLUUID appDomain=assetID;
if (part.ParentGroup.RootPart.m_IsAttachment)
if (part.ParentGroup.RootPart.IsAttachment)
appDomain = part.ParentGroup.RootPart.UUID;
if (!m_AppDomains.ContainsKey(appDomain))