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* Changed a number of field names to ccc (public members shouldn't be called m_)
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@@ -2554,7 +2554,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
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if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar)
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{
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// When attached, certain permissions are implicit if requested from owner
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int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS |
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@@ -2432,7 +2432,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_host.AddScriptLPS(1);
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if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
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if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar)
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{
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// When attached, certain permissions are implicit if requested from owner
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int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
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@@ -468,7 +468,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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LLUUID appDomain=assetID;
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if (part.ParentGroup.RootPart.m_IsAttachment)
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if (part.ParentGroup.RootPart.IsAttachment)
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appDomain = part.ParentGroup.RootPart.UUID;
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if (!m_AppDomains.ContainsKey(appDomain))
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