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Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced for slow walk/run in 4cfe02a rather than the magic number
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@@ -1847,7 +1847,7 @@ namespace OpenSim.Region.Framework.Scenes
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float speedModifier;
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if (AgentControlStopActive)
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speedModifier = 0.5f;
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speedModifier = AgentControlStopSlowWhilstMoving;
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else
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speedModifier = 1;
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