right name is UpdateInventoryItem not UpdateInventoryItemAsset (at those locations)

This commit is contained in:
UbitUmarov
2021-07-24 22:02:24 +01:00
parent 547ac80a19
commit 8f5b40b35a
4 changed files with 5 additions and 5 deletions

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@@ -191,7 +191,7 @@ namespace OpenSim.Tests.Permissions
Assert.That(clone.ID == item.ID);
// Update properties of the item in inventory. This should affect the original item above.
Common.TheScene.UpdateInventoryItemAsset(m_Avatars[ownerIndex].ControllingClient, UUID.Zero, clone.ID, clone);
Common.TheScene.UpdateInventoryItem(m_Avatars[ownerIndex].ControllingClient, UUID.Zero, clone.ID, clone);
item = Common.TheInstance.GetItemFromInventory(m_Avatars[ownerIndex].UUID, "Objects", name);
Assert.That(item, Is.Not.Null);