mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
BulletSim: change 'degenerate mesh' message from Error to Debug because there
seem to be lots of sculpties with this problem while the condition really doesn't change region operation.
This commit is contained in:
@@ -685,7 +685,7 @@ public sealed class BSShapeCollection : IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
PhysicsScene.Logger.ErrorFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}",
|
||||
PhysicsScene.Logger.DebugFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}",
|
||||
LogHeader, prim.PhysObjectName, prim.RawPosition, PhysicsScene.Name);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user