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oooops missed one pointer ++
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@@ -1190,7 +1190,7 @@ namespace OpenSim.Framework
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Utils.FloatToBytes(ReflectionProbe.Ambiance, returnBytes); returnBytes += 4;
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Utils.FloatToBytes(ReflectionProbe.ClipDistance, returnBytes); returnBytes += 4;
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*returnBytes = ReflectionProbe.Flags;
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*returnBytes++ = ReflectionProbe.Flags;
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}
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if (RenderMaterials != null && RenderMaterials.entries != null && RenderMaterials.entries.Length > 0)
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