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@@ -556,11 +556,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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face = sp.Appearance.Texture.FaceTextures[idx];
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// this should be removed
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if (face.TextureID == UUID.Zero || face.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
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{
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if (face.TextureID != UUID.Zero && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE)
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defonly = false; // found a non-default texture reference
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}
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else
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hits++;
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continue;
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}
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else
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