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No longer append a "texture" parameter on texture asset requests. The
asset server doesn't check for the existence of this parameter since r2744.
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@@ -56,8 +56,6 @@ namespace OpenSim.Framework.Communications.Cache
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RestClient rc = new RestClient(_assetServerUrl);
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rc.AddResourcePath("assets");
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rc.AddResourcePath(req.AssetID.ToString());
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if (req.IsTexture)
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rc.AddQueryParameter("texture");
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rc.RequestMethod = "GET";
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