fix physics sit for physical child prims

This commit is contained in:
UbitUmarov
2014-07-20 09:15:29 +01:00
parent 32b060a608
commit 931434de87

View File

@@ -78,11 +78,11 @@ namespace OpenSim.Region.Physics.OdePlugin
IntPtr geom = ((OdePrim)actor).prim_geom;
// Vector3 geopos = d.GeomGetPositionOMV(geom);
// Quaternion geomOri = d.GeomGetQuaternionOMV(geom);
Vector3 geopos = d.GeomGetPositionOMV(geom);
Quaternion geomOri = d.GeomGetQuaternionOMV(geom);
Vector3 geopos = actor.Position;
Quaternion geomOri = actor.Orientation;
// Vector3 geopos = actor.Position;
// Quaternion geomOri = actor.Orientation;
Quaternion geomInvOri = Quaternion.Conjugate(geomOri);