BulletSim: update DLLs and SOs with better debugging output.

Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup.
This commit is contained in:
Robert Adams
2013-01-06 14:01:15 -08:00
parent 2eba80a8cd
commit 9393403253
8 changed files with 151 additions and 12 deletions

View File

@@ -114,8 +114,10 @@ public class BulletShape
public virtual void Clear() { }
public virtual bool HasPhysicalShape { get { return false; } }
// Make another reference to this physical object.
public virtual BulletShape Clone() { return new BulletShape(); }
// Return 'true' if this and other refer to the same physical object
public virtual bool ReferenceSame(BulletShape xx) { return false; }