Merge branch 'master' into careminster

This commit is contained in:
Melanie
2010-01-21 23:47:40 +00:00
6 changed files with 77 additions and 71 deletions

View File

@@ -3454,17 +3454,15 @@ namespace OpenSim.Region.Framework.Scenes
uint killerObj = 0;
foreach (uint localid in coldata.Keys)
{
if (coldata[localid].PenetrationDepth <= 0.10f || m_invulnerable)
continue;
//if (localid == 0)
//continue;
SceneObjectPart part = m_scene.GetSceneObjectPart(localid);
SceneObjectPart part = Scene.GetSceneObjectPart(localid);
if (part != null && part.ParentGroup.Damage != -1.0f)
Health -= part.ParentGroup.Damage;
else
Health -= coldata[localid].PenetrationDepth * 5.0f;
{
if (coldata[localid].PenetrationDepth >= 0.10f)
Health -= coldata[localid].PenetrationDepth * 5.0f;
}
if (Health <= 0.0f)
{