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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.
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@@ -98,9 +98,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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public void SendGeneralAlert(string message)
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{
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m_scene.ForEachRootScenePresence(delegate(ScenePresence presence)
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m_scene.ForEachRootClient(delegate(IClientAPI client)
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{
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presence.ControllingClient.SendAlertMessage(message);
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client.SendAlertMessage(message);
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});
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}
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@@ -162,9 +162,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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public void SendNotificationToUsersInRegion(
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UUID fromAvatarID, string fromAvatarName, string message)
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{
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m_scene.ForEachRootScenePresence(delegate(ScenePresence presence)
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m_scene.ForEachRootClient(delegate(IClientAPI client)
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{
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presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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});
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}
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