Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to

the 3 iteration functions so more of them are using the correct
iteration for the action they are performing. The 3 iterators that seem
to fit all actions within OpenSim at this time are:

ForEachAvatar: Perform an action on all avatars (root presences)
ForEachClient: Perform an action on all clients (root or child clients)
ForEachRootClient: Perform an action on all clients that have an avatar

There are still a dozen places or so calling the old
ForEachScenePresence that will take a little more refactoring to
eliminate.
This commit is contained in:
Dan Lake
2011-11-03 17:06:08 -07:00
parent 69a4057135
commit 94dc7d07eb
23 changed files with 123 additions and 156 deletions

View File

@@ -373,7 +373,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge
scene.GetRootAgentCount(), scene.RegionInfo.RegionName,
scene.RegionInfo.RegionID,
DateTime.UtcNow.ToString("s")));
scene.ForEachRootScenePresence(delegate(ScenePresence sp)
scene.ForEachAvatar(delegate(ScenePresence sp)
{
list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID));
list.Append("</avatars>");