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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.
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@@ -711,7 +711,7 @@ namespace OpenSim.Region.RegionCombinerModule
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List<Vector3> CoarseLocations = new List<Vector3>();
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List<UUID> AvatarUUIDs = new List<UUID>();
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connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp)
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connectiondata.RegionScene.ForEachAvatar(delegate(ScenePresence sp)
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{
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if (sp.UUID != presence.UUID)
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{
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