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synced 2026-08-01 14:16:07 +08:00
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.
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@@ -1644,7 +1644,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (flexi)
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{
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part.Shape.FlexiEntry = true; // this setting flexi true isn't working, but the below parameters do
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// work once the prim is already flexi
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// work once the prim is already flexi
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part.Shape.FlexiSoftness = softness;
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part.Shape.FlexiGravity = gravity;
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part.Shape.FlexiDrag = friction;
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@@ -1654,10 +1654,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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part.Shape.FlexiForceY = (float)Force.y;
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part.Shape.FlexiForceZ = (float)Force.z;
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part.Shape.PathCurve = 0x80;
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part.ParentGroup.HasGroupChanged = true;
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part.ScheduleFullUpdate();
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}
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part.ParentGroup.HasGroupChanged = true;
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part.ScheduleFullUpdate();
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}
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/// <summary>
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@@ -3741,7 +3740,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_host.AddScriptLPS(1);
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List<UUID> keytable = new List<UUID>();
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// parse for sitting avatare-uuids
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World.ForEachRootScenePresence(delegate(ScenePresence presence)
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World.ForEachAvatar(delegate(ScenePresence presence)
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{
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if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
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keytable.Add(presence.UUID);
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@@ -3803,7 +3802,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_host.AddScriptLPS(1);
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// parse for sitting avatare-names
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List<String> nametable = new List<String>();
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World.ForEachRootScenePresence(delegate(ScenePresence presence)
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World.ForEachAvatar(delegate(ScenePresence presence)
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{
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if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
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nametable.Add(presence.ControllingClient.Name);
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@@ -7612,7 +7611,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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m_host.AddScriptLPS(1);
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int avatarCount = 0;
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World.ForEachRootScenePresence(delegate(ScenePresence presence)
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World.ForEachAvatar(delegate(ScenePresence presence)
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{
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if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
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avatarCount++;
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@@ -9380,7 +9379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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landObject.SetMediaUrl(url);
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// now send to all (non-child) agents in the parcel
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World.ForEachRootScenePresence(delegate(ScenePresence sp)
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World.ForEachAvatar(delegate(ScenePresence sp)
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{
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if (sp.currentParcelUUID == landData.GlobalID)
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{
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@@ -9413,7 +9412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence == null)
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{
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// send to all (non-child) agents in the parcel
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World.ForEachRootScenePresence(delegate(ScenePresence sp)
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World.ForEachAvatar(delegate(ScenePresence sp)
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{
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if (sp.currentParcelUUID == landData.GlobalID)
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{
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@@ -10528,7 +10527,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (checkAgents)
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{
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World.ForEachScenePresence(delegate(ScenePresence sp)
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World.ForEachAvatar(delegate(ScenePresence sp)
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{
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if (sp.AbsolutePosition.ApproxEquals(posToCheck, sp.PhysicsActor.Size.X))
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{
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@@ -873,7 +873,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.None, "osGetAgents");
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LSL_List result = new LSL_List();
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World.ForEachRootScenePresence(delegate(ScenePresence sp)
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World.ForEachAvatar(delegate(ScenePresence sp)
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{
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result.Add(new LSL_String(sp.Name));
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});
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@@ -2581,7 +2581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
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if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
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{
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World.ForEachRootScenePresence(delegate(ScenePresence sp)
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World.ForEachAvatar(delegate(ScenePresence sp)
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{
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if (sp.Firstname == FirstName && sp.Lastname == SurName)
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{
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@@ -2715,7 +2715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.None, "osGetAvatarList");
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LSL_List result = new LSL_List();
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World.ForEachRootScenePresence(delegate (ScenePresence avatar)
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World.ForEachAvatar(delegate (ScenePresence avatar)
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{
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if (avatar != null && avatar.UUID != m_host.OwnerID)
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{
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@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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senseEntity(sp);
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if ((ts.type & AGENT_BY_USERNAME) != 0)
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{
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m_CmdManager.m_ScriptEngine.World.ForEachScenePresence(
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m_CmdManager.m_ScriptEngine.World.ForEachAvatar(
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delegate (ScenePresence ssp)
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{
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if (ssp.Lastname == "Resident")
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@@ -526,7 +526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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}
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else
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{
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m_CmdManager.m_ScriptEngine.World.ForEachScenePresence(senseEntity);
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m_CmdManager.m_ScriptEngine.World.ForEachAvatar(senseEntity);
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}
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return sensedEntities;
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}
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