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fix projector focus range.Thanks Rene Vega
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@@ -10376,7 +10376,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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part.Shape.ProjectionEntry = true;
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part.Shape.ProjectionTextureUUID = stexID;
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part.Shape.ProjectionFOV = Util.Clamp(fov, 0, 3.0f);
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part.Shape.ProjectionFocus = Util.Clamp(focus, 0, 20.0f);
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part.Shape.ProjectionFocus = Util.Clamp(focus, -20.0f, 20.0f);
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part.Shape.ProjectionAmbiance = Util.Clamp(amb, 0, 1.0f);
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part.ParentGroup.HasGroupChanged = true;
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