fix projector focus range.Thanks Rene Vega

This commit is contained in:
UbitUmarov
2023-09-24 19:59:06 +01:00
parent 61d3e1ee19
commit 953c646786

View File

@@ -10376,7 +10376,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
part.Shape.ProjectionEntry = true;
part.Shape.ProjectionTextureUUID = stexID;
part.Shape.ProjectionFOV = Util.Clamp(fov, 0, 3.0f);
part.Shape.ProjectionFocus = Util.Clamp(focus, 0, 20.0f);
part.Shape.ProjectionFocus = Util.Clamp(focus, -20.0f, 20.0f);
part.Shape.ProjectionAmbiance = Util.Clamp(amb, 0, 1.0f);
part.ParentGroup.HasGroupChanged = true;