remove file bin/Mono.Posix.dll that causes problems with mono

This commit is contained in:
UbitUmarov
2017-05-09 11:58:07 +01:00
parent d952d62baa
commit 957ca41b13
3 changed files with 8 additions and 1 deletions

View File

@@ -126,6 +126,7 @@ namespace OpenSim
m_log.Info("[OPENSIM MAIN]: Using async_call_method " + Util.FireAndForgetMethod);
}
#if (_MONO)
private static Mono.Unix.UnixSignal[] signals;
@@ -140,6 +141,7 @@ namespace OpenSim
MainConsole.Instance.RunCommand("shutdown");
}
});
#endif
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
@@ -150,6 +152,7 @@ namespace OpenSim
m_log.Info("========================= STARTING OPENSIM =========================");
m_log.Info("====================================================================");
#if (_MONO)
if(!Util.IsWindows())
{
try
@@ -168,6 +171,7 @@ namespace OpenSim
m_log.Debug("Exception was: ", e);
}
}
#endif
//m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString());
// http://msdn.microsoft.com/en-us/library/bb384202.aspx
//GCSettings.LatencyMode = GCLatencyMode.Batch;

View File

@@ -61,8 +61,9 @@ namespace OpenSim.Server.Base
//
private bool m_Running = true;
#if (_MONO)
private static Mono.Unix.UnixSignal[] signals;
#endif
// Handle all the automagical stuff
//
@@ -186,6 +187,7 @@ namespace OpenSim.Server.Base
RegisterCommonCommands();
RegisterCommonComponents(Config);
#if (_MONO)
Thread signal_thread = new Thread (delegate ()
{
while (true)
@@ -218,6 +220,7 @@ namespace OpenSim.Server.Base
m_log.Debug("Exception was: ", e);
}
}
#endif
// Allow derived classes to perform initialization that
// needs to be done after the console has opened

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