remove a potencially dang. lock

This commit is contained in:
UbitUmarov
2019-03-31 20:31:35 +01:00
parent 3a6d87da95
commit 9650cb8708

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@@ -4004,7 +4004,7 @@ namespace OpenSim.Region.Framework.Scenes
if((flags & 0x1000) == 0) // wait for seeds sending
return;
lock (m_completeMovementLock)
// lock (m_completeMovementLock)
{
if(!NeedInitialData)
return;