Don't convert UUID -> ToString for every friend (Minor optimisation based on profiler feedback)

This commit is contained in:
Tom Grimshaw
2010-05-12 07:14:06 -07:00
parent 40e05f4109
commit 98bd3e1f34

View File

@@ -201,9 +201,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
UserFriendData data = m_Friends[principalID];
string searchFor = friendID.ToString();
foreach (FriendInfo fi in data.Friends)
{
if (fi.Friend == friendID.ToString())
if (fi.Friend == searchFor)
return (uint)fi.TheirFlags;
}
return 0;