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fix building state logic...
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@@ -251,8 +251,8 @@ namespace OpenSim.Region.Physics.OdePlugin
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get { return m_building; }
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set
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{
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if (value)
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m_building = true;
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// if (value)
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// m_building = true;
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AddChange(changes.building, value);
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}
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}
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