* Possibly resolved the excess sim lag.

* Warning: Only try on Linux, Windows builds still have a terrain database problem.
This commit is contained in:
Teravus Ovares
2007-11-14 01:04:19 +00:00
parent 9f6b3e2357
commit 9a00c26dfe

View File

@@ -573,8 +573,9 @@ namespace OpenSim.Region.Environment.Scenes
if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
{
AddNewMovement(agent_control_v3, q);
UpdateMovementAnimations(update_movementflag);
}
UpdateMovementAnimations(update_movementflag);
}
protected void StandUp()