D.U.H. #2. Inverted test. Again. Argh!

This commit is contained in:
Melanie Thielker
2010-06-14 02:28:31 +02:00
parent 1532dbca0a
commit 9b30f44672

View File

@@ -467,7 +467,7 @@ namespace OpenSim.Region.Framework.Scenes
m_pos = actor.Position;
// If we're sitting, we need to update our position
if (m_parentID == 0)
if (m_parentID != 0)
{
SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
if (part != null)