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env asset can be any llsd type
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@@ -453,10 +453,10 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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}
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try
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{
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OSD oenv = OSDParser.DeserializeLLSDXml(asset.Data);
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OSD oenv = OSDParser.Deserialize(asset.Data);
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VEnv.CycleFromOSD(oenv);
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}
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catch (Exception e)
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catch
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{
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httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
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return;
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