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* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.
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@@ -102,6 +102,7 @@ namespace OpenSim.Region.Terrain
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w = 256;
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h = 256;
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heightmap = new Channel(w, h);
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revertmap = new Channel(w, h);
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offsetX = X;
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offsetY = Y;
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