mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
* Play the 'landing' animation when landing and minimize the collision protection offset so the animations match up.
This commit is contained in:
@@ -540,7 +540,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
// Add 1/2 the avatar's height to it's position so it doesn't shoot into the air
|
||||
// when the avatar stands up
|
||||
|
||||
AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (m_avHeight/2));
|
||||
AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (m_avHeight/6));
|
||||
SetMovementAnimation(Animations.AnimsLLUUID["LAND"], 2);
|
||||
SendFullUpdateToAllClients();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user