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* libterrain now builds again
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@@ -914,7 +914,7 @@ namespace OpenSim.Region.Terrain
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}
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//bmp.Save(filename, System.Drawing.Imaging.ImageFormat.Png);
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imageData = OpenJPEG.EncodeFromImage(bmp, "map");
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imageData = OpenJPEG.EncodeFromImage(bmp, true );
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}
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catch (Exception e)
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