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refix so we can compile it, loosing alpha scultps fix on core meshmerizer
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@@ -702,6 +702,10 @@ namespace OpenSim.Region.Physics.Meshing
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return CreateMesh(primName, primShape, size, lod, false);
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex)
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{
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return CreateMesh(primName, primShape, size, lod, false);
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical)
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{
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#if SPAM
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@@ -743,5 +747,12 @@ namespace OpenSim.Region.Physics.Meshing
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return mesh;
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}
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public IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex)
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{
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return null;
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}
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public void ReleaseMesh(IMesh imesh) { }
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public void ExpireReleaseMeshs() { }
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}
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}
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