Initialize SceneObjectPart.RotationOffset to Quaternion.Identity

This commit is contained in:
John Hurliman
2009-11-04 16:19:56 -08:00
parent f57a646638
commit a13e25ebbe

View File

@@ -243,7 +243,7 @@ namespace OpenSim.Region.Framework.Scenes
protected SceneObjectGroup m_parentGroup;
protected byte[] m_particleSystem = Utils.EmptyBytes;
protected ulong m_regionHandle;
protected Quaternion m_rotationOffset;
protected Quaternion m_rotationOffset = Quaternion.Identity;
protected PrimitiveBaseShape m_shape;
protected UUID m_uuid;
protected Vector3 m_velocity;