add a a missing monitor.wait if still not needed, mb in future

This commit is contained in:
UbitUmarov
2015-11-22 05:44:06 +00:00
parent 3be340cbf2
commit a6187db2a7

View File

@@ -759,9 +759,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
byte[] archive = archiveWriteStream.ToArray();
MemoryStream archiveReadStream = new MemoryStream(archive);
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
archiveOptions.Add("merge", null);
m_archiverModule.DearchiveRegion(archiveReadStream, Guid.Empty, archiveOptions);
lock (this)
{
m_scene.EventManager.OnOarFileLoaded += LoadCompleted;
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
archiveOptions.Add("merge", null);
m_archiverModule.DearchiveRegion(archiveReadStream, Guid.Empty, archiveOptions);
Monitor.Wait(this, 60000);
}
SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name);
Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge");