Merge branch 'opensim:master' into master

This commit is contained in:
AdilElFarissi
2024-04-16 21:26:51 +00:00
committed by GitHub
10 changed files with 207 additions and 71 deletions

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@@ -34,6 +34,9 @@ namespace OpenSim.Framework
public const int MaxAgentAttachments = 38;
public const int MaxAgentGroups = 60;
public const int MaxEstateAccessIds = 500;
public const int MaxEstateManagers = 20;
// 'RegionSize' is the legacy region size.
// DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not
// be the legacy region size.
@@ -56,6 +59,8 @@ namespace OpenSim.Framework
public const float MinWaterHeight = 0;
public const float MaxWaterHeight = 8000f;
public const int MaxTextureResolution = 1024;
public static readonly string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; //plywood
public static readonly UUID DefaultTextureID = new UUID(DefaultTexture);
@@ -88,10 +93,10 @@ namespace OpenSim.Framework
public enum EstateAccessLimits : int
{
AllowedAccess = 500,
AllowedAccess = MaxEstateAccessIds,
AllowedGroups = 63,
EstateBans = 500,
EstateManagers = 15
EstateManagers = MaxEstateManagers
}
[Flags]public enum TeleportFlags : uint

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@@ -286,6 +286,9 @@ namespace OpenSim.Region.ClientStack.Linden
m_HostCapsObj.RegisterSimpleHandler("AttachmentResources",
new SimpleStreamHandler(GetNewCapPath(), AttachmentResources));
}
m_HostCapsObj.RegisterSimpleHandler("DispatchRegionInfo",
new SimpleOSDMapHandler("POST", GetNewCapPath(), DispatchRegionInfo), true);
}
catch (Exception e)
{

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@@ -0,0 +1,56 @@
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Text;
using System.Threading;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Region.ClientStack.Linden
{
public partial class BunchOfCaps
{
public void DispatchRegionInfo(IOSHttpRequest request, IOSHttpResponse response, OSDMap map)
{
m_log.Debug("[CAPS]: DispatchRegionInfo Request in region: " + m_regionName + "\n");
if (request.HttpMethod != "POST")
{
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if(map == map.Count < 3)
{
response.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
if (!m_Scene.TryGetScenePresence(m_AgentID, out ScenePresence _) || !m_Scene.Permissions.CanIssueEstateCommand(m_AgentID, false))
{
response.StatusCode = (int)HttpStatusCode.Unauthorized;
return;
}
IEstateModule estateModule = m_Scene.RequestModuleInterface<IEstateModule>();
if (estateModule == null)
{
response.StatusCode = (int)HttpStatusCode.NotImplemented;
return;
}
response.StatusCode = estateModule.SetRegionInfobyCap(map) ? (int)HttpStatusCode.OK : (int)HttpStatusCode.NotImplemented;
}
}
}

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@@ -73,7 +73,7 @@ namespace OpenSim.Region.ClientStack.Linden
private bool m_ExportSupported = false;
private bool m_doScriptSyntax;
private bool m_doScriptSyntax = true;
static private readonly object m_scriptSyntaxLock = new();
static private UUID m_scriptSyntaxID = UUID.Zero;
@@ -84,7 +84,6 @@ namespace OpenSim.Region.ClientStack.Linden
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["SimulatorFeatures"];
m_doScriptSyntax = true;
if (config != null)
{
m_ExportSupported = config.GetBoolean("ExportSupported", m_ExportSupported);
@@ -134,39 +133,48 @@ namespace OpenSim.Region.ClientStack.Linden
{
lock (m_features)
{
m_features["MeshRezEnabled"] = true;
m_features["MeshUploadEnabled"] = true;
m_features["MeshXferEnabled"] = true;
m_features["AnimatedObjects"] = new OSDMap()
{
["AnimatedObjectMaxTris"] = OSD.FromInteger(150000),
["MaxAgentAnimatedObjectAttachments"] = OSD.FromInteger(2)
};
m_features["BakesOnMeshEnabled"] = true;
m_features["PhysicsMaterialsEnabled"] = true;
OSDMap typesMap = new();
typesMap["convex"] = true;
typesMap["none"] = true;
typesMap["prim"] = true;
m_features["PhysicsShapeTypes"] = typesMap;
if(m_doScriptSyntax && !m_scriptSyntaxID.IsZero())
m_features["LSLSyntaxId"] = OSD.FromUUID(m_scriptSyntaxID);
OSDMap meshAnim = new();
meshAnim["AnimatedObjectMaxTris"] = OSD.FromInteger(150000);
meshAnim["MaxAgentAnimatedObjectAttachments"] = OSD.FromInteger(2);
m_features["AnimatedObjects"] = meshAnim;
m_features["MaxAgentAttachments"] = OSD.FromInteger(Constants.MaxAgentAttachments);
m_features["MaxAgentGroups"] = OSD.FromInteger(Constants.MaxAgentGroups);
m_features["MaxAgentGroupsBasic"] = OSD.FromInteger(Constants.MaxAgentGroups);
m_features["MaxAgentGroupsPremium"] = OSD.FromInteger(Constants.MaxAgentGroups);
// Extra information for viewers that want to use it
OSDMap extrasMap;
if(m_features.TryGetValue("OpenSimExtras", out OSD oe))
m_features["MaxEstateAccessIds"] = OSD.FromInteger(Constants.MaxEstateAccessIds);
m_features["MaxEstateManagers"] = OSD.FromInteger(Constants.MaxEstateManagers);
m_features["MaxTextureResolution"] = OSD.FromInteger(Constants.MaxTextureResolution);
m_features["MeshRezEnabled"] = true;
m_features["MeshUploadEnabled"] = true;
m_features["MeshXferEnabled"] = true;
/*
m_features["MirrorsEnabled"] = false;
m_features["PBRMaterialSwatchEnabled"] = false;
m_features["PBRTerrainEnabled"] = false;
*/
m_features["PhysicsMaterialsEnabled"] = true;
m_features["PhysicsShapeTypes"] = new OSDMap()
{
extrasMap = oe as OSDMap;
}
else
extrasMap = new OSDMap();
["convex"] = true,
["none"] = true,
["prim"] = true
};
// Extra information for viewers that want to use it
OSDMap extrasMap = m_features.TryGetValue("OpenSimExtras", out OSD oe) ? oe as OSDMap : new OSDMap();
extrasMap["AvatarSkeleton"] = true;
extrasMap["AnimationSet"] = true;

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@@ -33,11 +33,11 @@ using System.Linq;
using System.Reflection;
using System.Security;
using System.Timers;
using System.Threading;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Region.Framework.Interfaces;
@@ -46,7 +46,6 @@ using OpenSim.Services.Interfaces;
using RegionFlags = OpenMetaverse.RegionFlags;
using Timer = System.Timers.Timer;
namespace OpenSim.Region.CoreModules.World.Estate
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EstateManagementModule")]
@@ -446,28 +445,16 @@ namespace OpenSim.Region.CoreModules.World.Estate
private void EstateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor,
int matureLevel, bool restrictPushObject, bool allowParcelChanges)
{
if (blockTerraform)
Scene.RegionInfo.RegionSettings.BlockTerraform = true;
else
Scene.RegionInfo.RegionSettings.BlockTerraform = false;
Scene.RegionInfo.RegionSettings.BlockTerraform = blockTerraform;
Scene.RegionInfo.RegionSettings.BlockFly = noFly;
Scene.RegionInfo.RegionSettings.AllowDamage = allowDamage;
Scene.RegionInfo.RegionSettings.AllowLandResell = !blockLandResell;
if (noFly)
Scene.RegionInfo.RegionSettings.BlockFly = true;
else
Scene.RegionInfo.RegionSettings.BlockFly = false;
Scene.RegionInfo.RegionSettings.RestrictPushing = restrictPushObject;
Scene.RegionInfo.RegionSettings.AllowLandJoinDivide = allowParcelChanges;
if (allowDamage)
Scene.RegionInfo.RegionSettings.AllowDamage = true;
else
Scene.RegionInfo.RegionSettings.AllowDamage = false;
if (blockLandResell)
Scene.RegionInfo.RegionSettings.AllowLandResell = false;
else
Scene.RegionInfo.RegionSettings.AllowLandResell = true;
if((byte)maxAgents <= Scene.RegionInfo.AgentCapacity)
Scene.RegionInfo.RegionSettings.AgentLimit = (byte) maxAgents;
if (maxAgents > 1 && maxAgents <= Scene.RegionInfo.AgentCapacity)
Scene.RegionInfo.RegionSettings.AgentLimit = maxAgents;
else
Scene.RegionInfo.RegionSettings.AgentLimit = Scene.RegionInfo.AgentCapacity;
@@ -480,20 +467,74 @@ namespace OpenSim.Region.CoreModules.World.Estate
else
Scene.RegionInfo.RegionSettings.Maturity = 2;
if (restrictPushObject)
Scene.RegionInfo.RegionSettings.RestrictPushing = true;
else
Scene.RegionInfo.RegionSettings.RestrictPushing = false;
Scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange();
if (allowParcelChanges)
Scene.RegionInfo.RegionSettings.AllowLandJoinDivide = true;
else
Scene.RegionInfo.RegionSettings.AllowLandJoinDivide = false;
SendRegionInfoPacketToAll();
}
public bool SetRegionInfobyCap(OSDMap map)
{
if(Scene.RegionInfo == null || Scene.RegionInfo.RegionSettings == null)
return false;
RegionSettings es = Scene.RegionInfo.RegionSettings;
OSD tmp;
//if (map.TryGetValue("", out tmp) && tmp)
if (map.TryGetValue("block_terraform", out tmp) && tmp is not null )
es.BlockTerraform = tmp.AsBoolean();
if (map.TryGetValue("block_fly", out tmp) && tmp is not null)
es.BlockFly = tmp.AsBoolean();
//if (map.TryGetValue("block_fly_over", out tmp) && tmp)
// es.??? = tmp.AsBoolean());
if (map.TryGetValue("allow_damage", out tmp) && tmp is not null)
es.AllowDamage = tmp.AsBoolean();
if (map.TryGetValue("allow_land_resell", out tmp) && tmp is not null)
es.AllowLandResell = tmp.AsBoolean();
if (map.TryGetValue("agent_limit", out tmp) && tmp is not null)
{
int maxagents = tmp.AsInteger();
if (maxagents > 1 && maxagents <= Scene.RegionInfo.AgentCapacity)
Scene.RegionInfo.RegionSettings.AgentLimit = maxagents;
else
Scene.RegionInfo.RegionSettings.AgentLimit = Scene.RegionInfo.AgentCapacity;
}
if (map.TryGetValue("prim_bonus", out tmp) && tmp is not null)
es.ObjectBonus = tmp.AsInteger();
if (map.TryGetValue("sim_access", out tmp) && tmp is not null)
{
int matureLevel = tmp.AsInteger();
if (matureLevel <= 13)
es.Maturity = 0;
else if (matureLevel <= 21)
es.Maturity = 1;
else
es.Maturity = 2;
}
if (map.TryGetValue("restrict_pushobject", out tmp) && tmp is not null)
es.RestrictPushing = tmp.AsBoolean();
if (map.TryGetValue("allow_parcel_changes", out tmp) && tmp is not null)
es.AllowLandJoinDivide = tmp.AsBoolean();
if (map.TryGetValue("block_parcel_search", out tmp) && tmp is not null)
es.BlockShowInSearch = tmp.AsBoolean();
Scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange();
SendRegionInfoPacketToAll();
return true;
}
public void SetEstateTerrainBaseTexture(IClientAPI remoteClient, int level, UUID texture)
@@ -1781,7 +1822,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
client.OnDetailedEstateDataRequest += ClientSendDetailedEstateData;
client.OnSetEstateFlagsRequest += EstateSetRegionInfoHandler;
// client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture;
client.OnSetEstateTerrainDetailTexture += SetEstateTerrainBaseTexture;
client.OnSetEstateTerrainTextureHeights += SetEstateTerrainTextureHeights;
client.OnCommitEstateTerrainTextureRequest += HandleCommitEstateTerrainTextureRequest;

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@@ -26,6 +26,7 @@
*/
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
@@ -72,5 +73,6 @@ namespace OpenSim.Region.Framework.Interfaces
bool externallyVisible, bool allowDirectTeleport, bool denyAnonymous, bool denyAgeUnverified,
bool alloVoiceChat, bool overridePublicAccess, bool allowEnvironmentOverride);
void HandleRegionInfoRequest(IClientAPI remote_client);
bool SetRegionInfobyCap(OSDMap map);
}
}

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@@ -128,8 +128,8 @@ namespace OpenSim.Region.OptionalModules.Materials
ISimulatorFeaturesModule featuresModule = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if (featuresModule is not null)
{
featuresModule.AddOpenSimExtraFeature("MaxMaterialsPerTransaction", m_maxMaterialsPerTransaction);
featuresModule.AddOpenSimExtraFeature("RenderMaterialsCapability", 3.0f);
featuresModule.AddFeature("MaxMaterialsPerTransaction", m_maxMaterialsPerTransaction);
featuresModule.AddFeature("RenderMaterialsCapability", 4);
}
}

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@@ -55,6 +55,8 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
private Scene m_scene;
private bool m_Enabled = false;
private Dictionary<UUID, Dictionary<int, FloaterData>> m_floaters = new Dictionary<UUID, Dictionary<int, FloaterData>>();
public string Name
@@ -69,6 +71,11 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
public void Initialise(IConfigSource config)
{
IConfig moduleConfig = config.Configs["DynamicFloaterModule"];
if (moduleConfig != null)
{
m_Enabled = moduleConfig.GetBoolean("enabled", false);
}
}
public void Close()
@@ -77,10 +84,13 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
public void AddRegion(Scene scene)
{
m_scene = scene;
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnClientClosed += OnClientClosed;
m_scene.RegisterModuleInterface<IDynamicFloaterModule>(this);
if(m_Enabled)
{
m_scene = scene;
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnClientClosed += OnClientClosed;
m_scene.RegisterModuleInterface<IDynamicFloaterModule>(this);
}
}
public void RegionLoaded(Scene scene)

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@@ -49,6 +49,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private class MenuItemData
{
public string Title;
@@ -75,6 +76,11 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
public void Initialise(IConfigSource config)
{
IConfig moduleConfig = config.Configs["DynamicMenuModule"];
if (moduleConfig != null)
{
m_Enabled = moduleConfig.GetBoolean("enabled", false);
}
}
public void Close()
@@ -83,17 +89,22 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
public void AddRegion(Scene scene)
{
m_scene = scene;
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
m_scene.RegisterModuleInterface<IDynamicMenuModule>(this);
if (m_Enabled)
{
m_scene = scene;
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
m_scene.RegisterModuleInterface<IDynamicMenuModule>(this);
}
}
public void RegionLoaded(Scene scene)
{
ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if (featuresModule != null)
featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
if (m_Enabled)
{
ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if (featuresModule != null)
featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
}
}
public void RemoveRegion(Scene scene)

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@@ -54,11 +54,12 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
public class SpecialUIModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const string VIEWER_SUPPORT_DIR = "ViewerSupport";
private Scene m_scene;
private SimulatorFeaturesHelper m_Helper;
private bool m_Enabled;
private bool m_Enabled = false;
private int m_UserLevel;
public string Name