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* Added support for CreateLink to LSL Interpreted API
* Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
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@@ -226,9 +226,11 @@ namespace OpenSim.Region.Scripting
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return (float)Math.Cos(theta);
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}
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[Obsolete("Unimplemented")]
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public void osCreateLink(Key target, int parent)
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{
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if(World.Entities[target] is SceneObject)
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Task.AddNewChildPrims((SceneObject)World.Entities[target]);
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return;
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}
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