Adding our parcel's generated id to map packets

This commit is contained in:
BlueWall
2012-01-28 10:36:39 -05:00
parent 2e31f12cf4
commit ae057a7589

View File

@@ -464,7 +464,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
mapitem.x = (uint)(xstart + x);
mapitem.y = (uint)(ystart + y);
// mapitem.z = (uint)m_scene.GetGroundHeight(x,y);
mapitem.id = UUID.Zero;
mapitem.id = parcel.GlobalID;
mapitem.name = parcel.Name;
mapitem.Extra = parcel.Area;
mapitem.Extra2 = parcel.SalePrice;
@@ -1291,7 +1291,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
responsemapdata["X"] = OSD.FromInteger((int)(xstart + x));
responsemapdata["Y"] = OSD.FromInteger((int)(ystart + y));
// responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
responsemapdata["ID"] = OSD.FromUUID(UUID.Zero);
responsemapdata["ID"] = OSD.FromUUID(parcel.GlobalID);
responsemapdata["Name"] = OSD.FromString(parcel.Name);
responsemapdata["Extra"] = OSD.FromInteger(parcel.Area);
responsemapdata["Extra2"] = OSD.FromInteger(parcel.SalePrice);