Improved error messages when a teleport fails. The viewer's dialog already says "Teleport failed", so adding "Teleport refused" is redundant.

This commit is contained in:
Oren Hurvitz
2014-04-08 09:37:52 +03:00
parent e00f1a0410
commit af406748a2

View File

@@ -841,12 +841,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
m_interRegionTeleportFailures.Value++;
sp.ControllingClient.SendTeleportFailed(String.Format("Teleport refused: {0}", reason));
m_log.DebugFormat(
"[ENTITY TRANSFER MODULE]: Teleport of {0} from {1} to {2} was refused because {3}",
sp.Name, sp.Scene.RegionInfo.RegionName, finalDestination.RegionName, reason);
sp.ControllingClient.SendTeleportFailed(reason);
return;
}
@@ -1090,12 +1090,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
m_interRegionTeleportFailures.Value++;
sp.ControllingClient.SendTeleportFailed(String.Format("Teleport refused: {0}", reason));
m_log.DebugFormat(
"[ENTITY TRANSFER MODULE]: Teleport of {0} from {1} to {2} was refused because {3}",
sp.Name, sp.Scene.RegionInfo.RegionName, finalDestination.RegionName, reason);
sp.ControllingClient.SendTeleportFailed(reason);
return;
}